D-Pad Studio

Press kits

Welcome! This page contains descriptions, media and some history on our games. Always feel free to get in touch at contact [at] dpadstudio [dot] com.


Otus!

Summary:



Description

Explore a vibrantly crafted pixel world in this flying adventure platformer.

Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.

What follows is a journey through monster infested ruins, with unexpected encounters, and burdens no one should have to bear.

Alphonse! Geddy! Otus!

Features

Tortoise!

Trailer


Media

Download all screenshots, logos & posters as .zip (53MB)


Screenshots

Click the thumbnails for more detailed screenshots.


Videos

We have a gallery of scenery videos from Owlboy, check them out here, or click the video below.
You can also download the videos as MP4s(.zip) or WEBMs(.zip).

Visit the: Owlboy Scenery Gallery


Awards & Recognition




Selected Articles



Otus!

History

Owlboy was conceived by Simon Andersen in 2008 when he was pondering how he could make a game that could showcase the advantages of 2D over 3D. After much deliberation over the design of the game, he produced a small demo of the game together with Adrian Bauer, Jonathan Geer and Blake Edwards. The team had been working together on an RPG called Project Rhapsody until then, but Owlboy soon caught the group's interest.

After some time of development, Jo-Remi Madsen joined the Owlboy team, and shortly afterwards the game was nominated for Excellence in Visual Art at the 2010 Independent Games Festival. Shortly thereafter, it won the Nordic Indie Sensation award at Nordic Game Awards. In 2011, Henrik Andersen joined the team, and an early demo was released to the public.

Working with the feedback from the demo, the team set out to complete the game. After a break to release Savant - Ascent in 2013, the team is now once again focused on finishing Owlboy.



Fan Art

Click the thumbnails for larger versions. For regular fan-art updates, check out our Tumblr.






Previews/Impressions



Summary:


Description

Savant - Ascent is a fast-paced shooter where you have to fight your way up a tower, clearing hordes of enemies along the way. Jump precariously between two elevators to dodge your enemies, and unleash powerful combos to make your way to the top ... and then try again with the new powers you unlock.

Savant - Ascent is set in the universe of EDM artist Savant, as you play as the alchemist from his albums. The music is provided by Savant, featuring some original tracks for the game.


Features


History

D-Pad Studio has collaborated with EDM artist Savant before, as he produced the music for Vikings on Trampolines, another D-Pad project. When the team needed a break and Savant wanted a game, it seemed a natural fit to spend the break on making a game set in Savant's universe.

Originally planned to be a 2-week free game, the game saw promise and the team put in some extra time to make it shine. After 5 weeks, an initial release was made, and over the coming months, we would release several free patches to the game, including the Void Update, which includes a new level and boss, along with improvements everywhere in the game.

The game won Yoyogames Game of the Year 2013 and Norwegian Game of the Year at Gullstikka 2014.


Media

Here are some media assets that you can use in your articles. Send us a mail if you need some more!