Owlboy was conceived by Simon Andersen in 2007 when he was
pondering how he could make a game that could showcase the
advantages of 2D over 3D. After much deliberation over the
design of the game, he produced a small demo of the game
together with Adrian Bauer, Jonathan Geer and Blake Edwards.
The team had been working together on an RPG called Project
Rhapsody until then, but Owlboy soon caught the group's
After some time of development, Jo-Remi Madsen joined the
Owlboy team, and shortly afterwards the game was nominated
for 'Excellence in Visual Art' at the 2010 Independent
Games Festival. Shortly thereafter, it won the 'Nordic
Indie Sensation' award at Nordic Game Awards. In 2011,
Henrik Andersen joined the team, and an early demo was
released to the public.
Working with the feedback from the demo, the team set out
to complete the game. After a break to release Savant -
Ascent in 2013, the team is now once again focused on
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