Adrian's blog

Things and Introductions

April 14th, 2013

Whoo, dev blogs!
I’ll probably post some silly things or a few pretentious examinations of videogames in time. For the most part my work on Owlboy has been to do with extra content and things that aren’t glamorous but need to be done in resources and testing. I also take the main game maps and clean up mistakes, tweak the atmosphere, try to compress information into the environment where possible. I enjoy environment design, I think you can tell a player far more that way, especially if it lets the player choose to slow down rather than force them to with text prompts. There’s plenty to talk about with game design and hopefully if I have time I’ll write something fun and educational.

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